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Quick Startup - Rendering (vray) tutorial - page 6 of 6
Quick Startup - Rendering (vray) tutorial - page 6 of 6

Quick Startup - Rendering (vray) tutorial - page 6 of 6




Quick Startup (page 6/6)

Written by Mike | Posted on June 17th, 2007
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Quick Startup (Rendering vray tutorial) - step 16
Move the light from the bottom of the scene and set the intensity of the light by adjusting the Multiplier parameter so that you can see your objects clearly in the shaded Perspective View.
Quick Startup (Rendering vray tutorial) - step 17
Render the scene. It's quite a difference, isn't it? Now go ahead and experiment, mainly by changing the material parameters I already explained above, but you can also try Refraction and Anisotropy.
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