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Hair And Fur - Modeling (concepts) tutorial - page 2 of 4
Hair And Fur - Modeling (concepts) tutorial - page 2 of 4

Hair And Fur - Modeling (concepts) tutorial - page 2 of 4




Hair And Fur (page 2/4)

Written by Mike | Posted on September 19th, 2007
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Hair And Fur (Modeling concepts tutorial) - step 4
If you render the image you can already see that some sort of hair has been applied to our geometry. We will go further and adjust that a bit.
Hair And Fur (Modeling concepts tutorial) - step 5
Go into the Hair and Fur Polygon subobject mode and hit Ctrl+A to select all polygons.
Hair And Fur (Modeling concepts tutorial) - step 6
Now deselct some of those, leaving the space for a face let's say.
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