iEntry 10th Anniversary Modeling Rendering Contact
Cloning Intro - Modeling (concepts) tutorial - page 3 of 5
Cloning Intro - Modeling (concepts) tutorial - page 3 of 5

Cloning Intro - Modeling (concepts) tutorial - page 3 of 5


Cloning Intro (page 3/5)

Written by Mike | Posted on October 1st, 2007
Bookmark this tutorial using any bookmark manager!
 
Cloning Intro (Modeling concepts tutorial) - step 7
Now add a Bend modifier to the Master and play with its properties. You will notice that the Instance has now a Bend modifier applied to it as well. You will also notice the orange gizmo which is displayed on both objects in the viewport as well as the bolded names in the modifier panel. Everything that is bolded is shared between two or more objects.
Cloning Intro (Modeling concepts tutorial) - step 8
Now Shift+move again one of the objects you have in the scene.
Cloning Intro (Modeling concepts tutorial) - step 9
Set the new object as Reference and give it the name BoxReference.
‹‹ Page 2 This is page 3 of 5 Page 4 ››

Navigation

Browse tutorial

Categories

Newest tutorials



MaxBasics.com is an iEntry Network® publication - 1998-2010 All Rights Reserved Privacy Policy and Legal
All tutorials feed Contact us MaxBasics.com home